Augmented, Alternate and Virtual Realities in Education
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Augmented, Alternate and Virtual Realities in Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Rescooped by Peter Mellow from Transmedia: Storytelling for the Digital Age
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Tell me a story: augmented reality technology in museums

Tell me a story: augmented reality technology in museums | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, November 6, 2014 1:08 PM


Prof Yannis Ioannidis, Dr Olivier Balet & Prof Dimitrios Pandermalis:  "Storytelling is key to the museum experience, so what do you get when you add tech? Curator-led, non-linear digital tales" ...

Dominique Taste's curator insight, November 7, 2014 1:01 PM

Le storytelling,devient un atout des musées européens face à l'industrie du divertissement. Il leur permet de créer de l' "eduvertissement" (edutainment)en multipliant les expériences narratives sous diverses formes (audio, video, digitales, intercatives, en réalité augmentée). Le CHESS (Cultural Heritage Experiences through Socio-personnal intercations and Storytelling) propulse le storytelling au coeur des nouvelles expériences où s'immergera le visiteur du futur. L'Acropole à Athènes et la Cité de l'Espace en sont 2 exemples inspirés.

Rescooped by Kim Flintoff from Simulation in Health Sciences Education
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Google opens code for building interactive experiences in physical spaces

Google opens code for building interactive experiences in physical spaces | Augmented, Alternate and Virtual Realities in Education | Scoop.it

The framework, which is called Interactive Spaces, is distributed under the permissive Apache license and is available for download from a Mercurial repository hosted on Google Code. The search giant announced the new framework in a post on its official open source software blog.

Interactive Spaces is implemented primarily in Java, but it has a scripting bridge that supports JavaScript and Python. The framework provides a high-level architecture for building "activities" that respond to events in a room..

 

KF:  I suppose looking over the horizon that these developments will likely lead to new ways of thinking about training environments and simulations. 


Via Gary Hayes, Kim Flintoff
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