So, you want to use that new app, site, web tool, gizmo, or doo-dad in the classroom? That's great! Now what? Using a process to vet, research, and test a new addition to your repertoire is crucial...
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Thanks, Bth. Good advice.
Technology changes rapidly and many want to jump on the bandwagon quickly, but before we bring new technology into our classroom we need to learn to use it and determine if it will help move students to a new level. One of my favorite saying is that technology should not be used simply to use technology, but to reinforce, enhance and extend the curriculum. This post provides ten excellent points that we should consider before bringing in the next cool tool that we discover. Four are listed below.
* Identify and verify
* Do some real research
* Write a rationale for use
* Build norms and expectations for use
Each of the points has additional information. Click through to the post to learn more.