Educational Technology News
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Educational Technology News
The latest news related to the meaningful and effective implementation of educational technology and e-learning in K-12, higher education, corporate and government sectors.
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Metafocus: Seven Ethical Dilemmas of VR in Education

Metafocus: Seven Ethical Dilemmas of VR in Education | Educational Technology News | Scoop.it
We hear VR called an empathy machine. But can VR decrease empathy? What does the research say, if anything? And, if true, what can we do about it?
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How Virtual Reality Could Change the Way Students Learn

How Virtual Reality Could Change the Way Students Learn | Educational Technology News | Scoop.it

"Virtual Reality (VR) is changing the way people see the future. As with video games emerging into the classroom in the early 2000s, this new technology will soon be making its way into classrooms as well. Many teachers are receptive to working with this technology, but some of them are not quite aware of the effect VR can have on a classroom environment. It can change the way students learn in the long run."

Nando Castellanos's curator insight, May 15, 2017 6:54 PM
Regarding the intention of this article, I would say that Virtual Reality can have very good contributions in the way students learn but it also brings some gaps. I believe that it is a fact that students can internalize better the concepts presented in lessons since, as mentiioned in this article, more than one sense is involved. Also, VR can raise students' motivation since we are in an era in which technology has taken part of people's lifes and some of them even become addicted to tech. In the other, I consider that VR makes that students have less interaction among them. It means that they would become independent but at the same time it would make them become more indifferent. In addition, VR could make that the teacher's role become less important. However, if teachers find the way of implementing appropriately this kind of technology in their classrooms, it would be a tool which can help the learning process to be more effective.
elearning at eCampus ULg's curator insight, May 16, 2017 9:38 AM
Not a revolution but some evolution
Micah McTaggart's curator insight, May 24, 2017 10:50 PM
I think this is a great new technology for the classroom, albeit an expensive one. if implemented properly, with a curriculum focus, VR has the potential to really engage students in subjects they might otherwise see as boring. Ancient History for example, students could be placed in the world of ancient Rome or Egypt by using VR, they could see it with their own eyes and ears instead of just hearing about it from a teacher. This has the potential to transform the learning experience b putting the student in control of how they view the environments around them. 

VR is also very appealing to many young people and they would be more willing to engage in this form of learning, than say, listening to a lecture on ancient Rome. Students may not even realise they are learning at first, which is awesome as it encourages them to seek out new information without it feeling like a burden or boring. 
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Create The Learning Environment You Want Using Virtual Reality

Create The Learning Environment You Want Using Virtual Reality | Educational Technology News | Scoop.it

"Back when I was that awkwardly mustached teenager, a popular 90’s movie made promises of a slightly dystopian vision of the future. It concerned a handsome scientist (played by a pre-007 Pierce Brosnan) who subjects a mentally challenged gardener ‘Jobe’ to virtual reality (VR) experiments."

elearning at eCampus ULg's curator insight, May 5, 2017 7:53 AM
Pour continuer sur la VR
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Ed access to VR growing as low-cost options expand

Ed access to VR growing as low-cost options expand | Educational Technology News | Scoop.it

"A maturing virtual reality marketplace is bringing an increasing number of cost-effective viewer and content options to the K-12 market."

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Using the ‘virtual’ to change the ‘reality’ of education

Using the ‘virtual’ to change the ‘reality’ of education | Educational Technology News | Scoop.it
Students can use virtual reality goggles for views they normally wouldn’t get to see, and augmented reality can give them new experiences.
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Adding a Dash of VR to Class Is Possible with a Limited Budget

Adding a Dash of VR to Class Is Possible with a Limited Budget | Educational Technology News | Scoop.it
Thanks to cardboard viewers and free content, districts can explore new tools on a budget
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The Impact of Virtual Reality on Learning

The Impact of Virtual Reality on Learning | Educational Technology News | Scoop.it
As virtual reality goes mainstream and provides new ways for students to interact and gain hands-on experience, it's important to experiment and demonstrate the technology's potential learning benefits.
Oskar Almazan's curator insight, May 11, 2017 9:09 AM
As with every new "technology" that has entered society since the advent of the quill and the printing press, there are immediate interests and innovations pursued by early adopters, innovators, scientists and end users. In most cases, the technology is used for a while and then educators begin to look at the potential benefits for learning and instruction. Usually that happens when we realize the technology is popular and the younger generations are enthralled with using it — and therefore it is "here to stay." As educators, we then begin to look at how the technology is impacting the way students think and process information — and how we can integrate the technology in the teaching and learning process.
 
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Survey: Augmented and Virtual Reality Yet to Gain Traction in K–12

Survey: Augmented and Virtual Reality Yet to Gain Traction in K–12 | Educational Technology News | Scoop.it
Despite plenty of media attention and hype, augmented reality (AR) and virtual reality (VR) are technologies still on the outskirts in American classrooms, according to a recent survey by the nonprofit organization Project Tomorrow. Only five percent of teachers said they are using AR or VR in their classrooms, Project Tomorrow found in its annual Speak Up survey of more than 510,000 K–12 students, parents and educators.
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EdTech Focus on K-12: IT and Education

EdTech Focus on K-12: IT and Education | Educational Technology News | Scoop.it

"Immersive virtual reality experiences offer powerful ways to engage students and create new learning opportunities in the classroom. As the technology and awareness about using VR in education continue to mature, so do the options available for teachers."

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