Playing action video games can boost an aspect of an adult's eyesight, US research shows.
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Playing action video games can boost an aspect of an adult's eyesight, US research shows.
Gamification, education and our children
Gamification and education Curated by Peter Mellow |
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Hi there and welcome to Gamification, education and our children. I hope you enjoy the articles that I have chosen here.
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Peter Mellow
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IKEA has put a new spin on remote working, seeking 10 real-life staff to work in its Roblox virtual store that opens on June 24, and becoming the first brand to offer paid work on the platform, it said in a statement.Â
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A large team of tech nostalgia enthusiasts have made a PiDP-10, a replica of the PDP-10 mainframe computer first launched by the Digital Equipment Corporation in 1966
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Researchers believe about 100,000 Australian teenagers are clinically addicted to video games, amid concern game companies are using tactics that make it harder for people to play in moderation.
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Minecraft's biggest tournament is entering its fourth season and it's being run by a Scottish YouTuber.
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Minecraft's biggest tournament is entering its fourth season and it's being run by a Scottish YouTuber.
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The handheld console introduced millions to the joy of video games, and remains one of the best-selling consoles ever
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Retro video games and aesthetics are having a moment, but it’s not just gen X and older millennials reliving their heyday: younger millennials and gen Z are getting in on the nostalgia too
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Sir Demis Hassabis, co-founder of AI firm DeepMind, says parents should encourage children's passions.
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A small team of skilled players set themselves a near-impossible task: to complete every level of Super Mario Maker before Nintendo shut its servers. Did they manage it?
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SypherPK has helped make gamer Cath an online hit and she now has nearly 10,000 followers.
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For Lismore resident Kane, Dungeons and Dragons is 'the best game in the world'.
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Once the centre of fear campaigns, the classic tabletop experience is now more popular than ever – and even Australian educators are rolling with it
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Why the war between the big games console makers may be coming to an end.
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Amid a recruitment struggle, branches are using huge hits like Fortnite as marketing tools. Some veterans see the practice as unethical – especially given the age of the gaming audience
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In its first survey of the video game industry, the advocacy group GLAAD determined that few console games include queer characters.
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Genuine moral dilemmas are frustratingly rare in gaming – change that, and we could learn more about ourselves than any book might teach us
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Media ownership has increasingly diminished as music, television and film consumers have settled into streaming. As gaming subscriptions grow, a similar transition is inevitable.
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Many English teachers are thinking seriously about how gaming applies in their classrooms. But opinions are divided about how to approach it.
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The survival game started as a meme and became a miracle for its developers, who have insisted they are not copying the popular Nintendo series.
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Why are we drawn to video games where we have to complete tasks that, in real life, may be unappealing or boring? Here are four games that show how the mundane can be made extraordinary and surreal.
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Why are we drawn to video games where we have to complete tasks that, in real life, may be unappealing or boring? Here are four games that show how the mundane can be made extraordinary and surreal.
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A 13-year-old from Oklahoma appears to have finally done the nearly impossible: beat Tetris.
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A mind-boggling achievement in a classic video game reveals wider lessons about the extreme limits of human performance – and how we can extend them.
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Transgender people have turned to games, some with robust character creators, as places where they can safely express themselves.