The launch of the Apple Watch represents the latest proof point that we’re only going to have more devices to consider when designing mobile apps. Not only..
Via TechinBiz
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The fact that Apple Watch is designed to be used alongside an iPhone raises another important consideration – your users will not experience your application in isolation on a single a device. They will likely pick and choose the device to interact with, moving from one to another, to meet their needs at a given point in time. - As such, it becomes really important to think about system-based design – that is, spending time up-front on a project, considering all the different touch points that your users will engage with your application, and creating a set of related experiences that are clearly designed as one, but that take advantage of and are contextual to each of the device form factors.