The 21st Century
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The 21st Century
Implications for the Future, Social Media, OER, ICT Adaptation, Educational Technology.
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The 23 Best Game-Based Education Resources for 2014 | Edudemic

The 23 Best Game-Based Education Resources for 2014 | Edudemic | The 21st Century | Scoop.it
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Critical-Gaming Network - Game Design 101

Critical-Gaming Network - Game Design 101 | The 21st Century | Scoop.it

Before you start designing your own games, mods, or levels, it is important that you have a firm understanding of the game design basics.

Thomas C. Thompson's curator insight, May 1, 2013 6:42 AM

We tried this in class... the hard way...

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games-based-learning blog: Ten Reasons why Games Based Learning Works in Education

games-based-learning blog: Ten Reasons why Games Based Learning Works in Education | The 21st Century | Scoop.it
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MIT Launching Free MOOCs in Video Game Design and Educational Technology

MIT Launching Free MOOCs in Video Game Design and Educational Technology | The 21st Century | Scoop.it
Some of the brightest minds in science in technology today want to teach video game design and online education for free.
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The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration

The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration | The 21st Century | Scoop.it
I wanted to share my project with the community! I built a serious game using a platform called ThinkingWorlds to showcase the pedagogies in games and to investigate how teacher attitudes and perceptions changed before and after playing the game.
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Free Technology for Teachers: Build Your Own Video Games on Sploder

Free Technology for Teachers: Build Your Own Video Games on Sploder | The 21st Century | Scoop.it

Sploder is a website that offers free tools for creating your own video games. There are four basic game templates that you can modify to your heart's content. The four templates are a physics puzzle game, an algorithm creator (which reminded me a little of Zelda), a shooter game template, and a blank platform which I used to create a simple Mario Brothers-like game.

 

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