The 21st Century
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The 21st Century
Implications for the Future, Social Media, OER, ICT Adaptation, Educational Technology.
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Scooped by Dr. Susan Bainbridge
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Gamification, personalization and continued education are trending in edtech

Gamification, personalization and continued education are trending in edtech | The 21st Century | Scoop.it
I’ve spent most of my life in and around schools. First as a student, then as a teacher and lately as an innovator building tools and launching programs. As..
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Scooped by Dr. Susan Bainbridge
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Game for science - Virtual world devoted to science, technology and free educational games online

Game for science - Virtual world devoted to science, technology and free educational games online | The 21st Century | Scoop.it
Discover GAME FOR SCIENCE: A free multiplayer virtual world entirely dedicated to science.
Lola Jennings- Edquist's curator insight, August 12, 2013 3:52 AM

A very cool link, something that could come in useful for teaching kids science- especially those unenthused about the subject. 

 

Could also lead to lessons or discussions in upper and middle primary classrooms in the way lessons have shifted over time as technology changes and advances- definite links to economics, here. 

ChantalHarvey's curator insight, August 12, 2013 6:45 AM

I am going to take a look!