WHY IT MATTERS: Digital Transformation
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"Tech questions for 2022" by @benedictevans may actually provide the answer to #digitalDisruption

"Tech questions for 2022" by @benedictevans may actually provide the answer to #digitalDisruption | WHY IT MATTERS: Digital Transformation | Scoop.it

Sometimes the centre of gravity in tech is very clear, but as we enter 2022 there are lots of areas where trillion dollar questions are wide open. These are the questions I wonder about today, from crypto to cars to fast fashion - there are others.

Farid Mheir's insight:

WHY IT MATTERS: this list of technology questions for 2022 feels like an answer to the question "what is digital disruption?".

We have reached a moment in time where old technologies - eCommerce or videoconferencing for example - are finally breaking into established industries. And the impact, at scale, cannot be found in technology but rather in every single industry it disrupts.

Very thoughtful piece, very good questions.

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An amazing review of many new developments at Apple that all concern embedding digital into our 3D world - and it goes way beyond #AR and #VR via Robert Scoble

An amazing review of many new developments at Apple that all concern embedding digital into our 3D world - and it goes way beyond #AR and #VR via Robert Scoble | WHY IT MATTERS: Digital Transformation | Scoop.it

I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. Way deeper. The changes already being worked into products represent tens of billions of dollars of investment.

Farid Mheir's insight:

WHY IT MATTERS: a long read about tens of new developments in the works at Apple from a long time AR-VR industry watcher (he was very bullish about Google glasses back in the day). Nevertheless, the article is a good rundown of what the future of 3D in AR and VR may be. 

What I find great is that it goes beyond the classic AR-VR use cases and into a more fundamental trend of embedding digital into the real world in 3D. The examples of what is being developed in the labs is eye opening. But remember, this is R&D and will take years to become ubiquitous. 

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This post summarizes what I think about when I refer to #digitalTransformation: What comes after smartphones? via @BenedictEvans

This post summarizes what I think about when I refer to #digitalTransformation: What comes after smartphones? via @BenedictEvans | WHY IT MATTERS: Digital Transformation | Scoop.it

There’s an old saying that the first fifty years of the car industry were about creating car companies and working out what cars should look like, and the second fifty years were about what happened once everyone had a car - they were about McDonalds and Walmart, suburbs and the remaking of the world around the car, for good and of course bad. The innovation in cars became everything around the car. One could suggest the same today about smartphones - now the innovation comes from everything else that happens around them.

Farid Mheir's insight:

WHY IT MATTERS: this post is a bit theoretical for someone not bathing in digital transformation all day as I do (mostly). It explores what could come next but more importantly stresses an important fact: we now have a new platform - the mobile phone - in our pockets that has the potential to transform our world. We have started to see this with eCommerce - physical retail stores become irrelevant and we can price compare from anywhere - but we have yet to see the real impact of eCommerce+mobile+cloud+5G. THIS is what I think about most days...

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Future Today Institute : 2020 #Tech #Trends Report is 360 pages of trends and disruptions

Which technology trends are most likely to impact your business in the coming years? Trends are waypoints to help anticipate future states in a world where uncertainty looms. The Future Today Institute's annual Tech Trends Report asks you to examine your assumptions, cherished beliefs and expectations for the future using a bolder, more holistic perspective. In the 13th edition of our Tech Trends Report, we forecast the key technology trends that will redefine businesses in the coming years. More importantly, we offer strategic analysis and guidance on those trends and further explore them in future scenarios to help you understand their implications on your organization and industry.

Farid Mheir's insight:

WHY IT MATTERS: 360 pages of reference material for any strategic planning exercice.

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The a16z Pitch Room explains the process that #VentureCapital firms go through when analyzing a #pitchDeck by sharing their investment decision into Sandbox VR - and I argue any #digitalTransformat...

The a16z Pitch Room explains the process that #VentureCapital firms go through when analyzing a #pitchDeck by sharing their investment decision into Sandbox VR - and I argue any #digitalTransformat... | WHY IT MATTERS: Digital Transformation | Scoop.it

Have you ever wished you could be in the room when founders present to the a16z investing team? Even better, do you wish you could stay to hear the discussion after the pitch? We hear you and are thrilled to launch our latest series of videos called "The a16z Pitch Room". This inaugural episode features the Sandbox VR team Steve Zhao and Siqi Chen pitching to General Partner Andrew Chen. Steve and Siqi present a lightly edited version of their pitch deck. Then Andrew will join them on screen and provide the “director’s commentary”: a slide-by-slide walkthrough of the presentation, describing what resonated, what didn’t, and how he thought about the investment opportunity.

Farid Mheir's insight:

WHY IT MATTERS: this article and accompanying video explains the process that successful venture capital firms go through when deciding to invest - or not - in stratups. It breaks down the pitch deck to explain what works and what doesn't. This is great for startups but any business transformation - especially digital transformation - should have a pitch deck like this!

The video: https://www.youtube.com/watch?v=4T_YP1n7kSE

Hamza Yousaf's comment, May 9, 2019 8:43 AM
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.@HBR proposes a Manager’s Guide to Augmented Reality and a companion #AR inset that you can play with (see video) #mustRead

.@HBR proposes a Manager’s Guide to Augmented Reality and a companion #AR inset that you can play with (see video) #mustRead | WHY IT MATTERS: Digital Transformation | Scoop.it

Augmented reality technologies promise to transform how we learn, make decisions, and interact with the physical world. In this package we explain what AR is, how its applications are evolving, and why it’s so important.

Farid Mheir's insight:

WHY IT MATTERS: AR is one of those technologies that have been discussed for so many years and that will explode into the scene with a plethora of consumer and business applications in the coming years. An overnight success story that has been 10 years in the making (if not more). This paper helps managers see business applications for this technology.

What makes it so compelling in the fact that mobile devices (2B+ and counting) all have support for this technology builtin. Just checkout the video I made using my Google Pixel 2 phone camera this morning. It just works!

https://www.facebook.com/fmheir/posts/10155798075150309

And Apple iOS users have the equivalent.

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Gartner's Hype Cycle for Emerging Technologies should guide your next #strategicPlan priorities

Gartner's Hype Cycle for Emerging Technologies should guide your next #strategicPlan priorities | WHY IT MATTERS: Digital Transformation | Scoop.it

The Hype Cycle for Emerging Technologies provides insights gained from evaluating more than 2,000 technologies. The eight added in 2017 include 5G, Artificial General Intelligence, Deep Learning, Deep Reinforcement Learning, Digital Twin, Edge Computing, Serverless PaaS and Cognitive Computing.

Farid Mheir's insight:

WHY THIS MATTERS

I find most of my clients struggling to find time and money to implement technologies that have been around for more than 10 years: Internet, Big Data, mobility, cloud computing, etc. When they do make it to implement them in their organizations, it is often too little too late to make a difference with their competition. As Wayne Gretsky famously said, you should "skate to where the puck will be, not where it is". Thus, every company's strategy should have a clear view on AI, blockchain, robots, 3D printing, Internet of Things, etc. Does your strat plan include them?

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Top #Technologies for #Digital #Disruption hints that CIOs should act more like #VentureCapitalists

Top #Technologies for #Digital #Disruption hints that CIOs should act more like #VentureCapitalists | WHY IT MATTERS: Digital Transformation | Scoop.it

Forrester says that CIOs must act as VCs and recommends they support early-stage tech companies and have their own technology scouts. As CIO Angela Yochem told me in 2015, she has set up a process to find “capabilities that are not yet commercially available” and “quickly absorb, test, and utilize emerging technologies, and discard them if they are not appropriate and don’t give us a leg up on our competition.”

Farid Mheir's insight:

WHY IT MATTERS

Forrester has recently produced a matrix of disruptive technologies that is worth sharing. More important is the article conclusion where Forrester recommends that cIO act as Venture Capitalists to actively scout new technologies and companies to leverage this innovation for improved competitiveness. This is a radical departure form traditional IT roles and responsibilities which I believe has important benefits in large organizations where All eyes are on the CIO to lead the digital transformation. Unfortunately we are a long way away from this in most organizations.

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Weekend read: 350 slides Mary Meeker’s 2017 internet trends report - eCommerce is killing traditional retail #1

Weekend read: 350 slides Mary Meeker’s 2017 internet trends report - eCommerce is killing traditional retail #1 | WHY IT MATTERS: Digital Transformation | Scoop.it

The most anticipated slide deck of the year is here. Key takeaways:

  • Global smartphone growth is slowing: Smartphone shipments grew 3 percent year over year last year, versus 10 percent the year before. This is in addition to continued slowing internet growth, which Meeker discussed last year.
  • Voice is beginning to replace typing in online queries. Twenty percent of mobile queries were made via voice in 2016, while accuracy is now about 95 percent.
  • In 10 years, Netflix went from 0 to more than 30 percent of home entertainment revenue in the U.S. This is happening while TV viewership continues to decline.
  • Entrepreneurs are often fans of gaming, Meeker said, quoting Elon Musk, Reid Hoffman and Mark Zuckerberg. Global interactive gaming is becoming mainstream, with 2.6 billion gamers in 2017 versus 100 million in 1995. Global gaming revenue is estimated to be around $100 billion in 2016, and China is now the top market for interactive gaming.
  • China remains a fascinating market, with huge growth in mobile services and payments and services like on-demand bike sharing. (More here: The highlights of Meeker's China slides.)
  • While internet growth is slowing globally, that’s not the case in India, the fastest growing large economy. The number of internet users in India grew more than 28 percent in 2016. That’s only 27 percent online penetration, which means there’s lots of room for internet usership to grow. Mobile internet usage is growing as the cost of bandwidth declines. (More here: The highlights of Meeker's India slides.)
  • In the U.S. in 2016, 60 percent of the most highly valued tech companies were founded by first- or second-generation Americans and are responsible for 1.5 million employees. Those companies include tech titans Apple, Alphabet, Amazon and Facebook.
  • Healthcare: Wearables are gaining adoption with about 25 percent of Americans owning one, up 12 percent from 2016. Leading tech brands are well-positioned in the digital health market, with 60 percent of consumers willing to share their health data with the likes of Google in 2016.
Farid Mheir's insight:

WHY THIS IS IMPORTANT

This is an annual bag of goodies.

Highlight #1: retail stores are closing at record pace while Amazon opens stores. This is such a huge trend because it transforms stores from a mini-warehouse into something else: a destination for experience, service, and training. Think Apple store with the highest sales per square foot, genius bar, classes and a showroom. Amazon has pushed its Amazon GO, no lines, no registers concept and it is rolling it out slowly. This is just the beginning...

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Grocery Store Of The Future: 65 Startups Reimagining Shelf Stocking, Product Promotion, Shopper Tracking, And More

Grocery Store Of The Future: 65 Startups Reimagining Shelf Stocking, Product Promotion, Shopper Tracking, And More | WHY IT MATTERS: Digital Transformation | Scoop.it
The startups in this infographic have raised nearly $1.5B to optimize grocery store operations with AI, virtual reality and more.
Farid Mheir's insight:

WHY THIS IS IMPORTANT

Grocery is the last frontier for digital disruption, everyone knows (huge market but late adopter of digital, especially eCommerce see http://sco.lt/8ai7W5 http://sco.lt/6q1Ijx http://sco.lt/8Y94vh ).

But no one knows when exactly they'll get disrupted. Many are betting on eCommerce but from the looks of this report, we may see a lot of changes in our weekly trip to the supermarket, from shelf monitoring to augmented reality.

Then again, grocers are pre-historic in their use of technology because of low margins and a very repetitive shopping experience. We mostly always buy the same products and are looking at our store "experience" to be fast with low prices, not so much fun and experiential (see Amazon GO http://sco.lt/8MTY8X where there is no cash register to slow you down still needs to be cheap http://sco.lt/80HuqX).

So my bets are on the startups that enable faster grocery shopping at a low cost- all others I expect will have a hard time (sorry AR and VR startups...)!

StartupVideoStash's curator insight, May 3, 2017 6:50 AM
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In 2016 renewable energy became cheaper than coal & other Top 10 Tech Trends Transforming Humanity 

In 2016 renewable energy became cheaper than coal & other Top 10 Tech Trends Transforming Humanity  | WHY IT MATTERS: Digital Transformation | Scoop.it

2016 was an incredible year for technology, and for humanity. Despite all the negative political-related news, there were 10 tech trends this year that positively transformed humanity.

For this “2017 Kick-Off” blog, I reviewed 52 weeks of science and technology breakthroughs, and categorized them into the top 10 tech trends changing our world.

I’m blown away by how palpable the feeling of exponential change has become.

I’m also certain that 99.999% of humanity doesn’t understand or appreciate the ramifications of what is coming.

In this blog, enjoy the top 10 tech trends of the past 12 months and why they are important to you.

Farid Mheir's insight:

I am not a big fan of trends and yearly predictions as a glimpse into the future. However, I like them because they provide a good state of the nation - a condensed picture of where we are and what are hot topics. 

 

This review is of particular value in that respect and I especially like #2 where author states "2016 was the year solar and renewable energy became cheaper than coal" because it goes against what we often hear, yet confirms something we expect will happen as it has been predicted for such a long time.

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Is it time for Virtual Reality and are #VR forecasts of 20B$ in sales realistic?

Is it time for Virtual Reality and are #VR forecasts of 20B$ in sales realistic? | WHY IT MATTERS: Digital Transformation | Scoop.it
Google is investing hundreds of thousands of dollars apiece in virtual-reality films and programs, part of a plan to line up exclusive content for the debut of its new Daydream service in the coming weeks, according to people familiar with the matter.
Farid Mheir's insight:

Bloomberg video interview that provides motivations for the explosion on VR in the coming years:

1- applications are numerous, with opportunities in different space, not only in gaming but in medical, movie, etc.

2- big players are lined up : Google, Facebook, Microsoft, etc.

 

That being said, there have been multiple false starts for VR and #D (remember 3D TVs and google glasses?), so I remaining cautiously optimistic with both VR and AR. They may not be ready for consumer market but may expand into certain key niche applications and industries.

 

WHY IS THIS IMPORTANT

In that context, it is essential for digital transformation strategies to consider VR and AR in their roadmaps. There must be clear business needs to drive adoption of this relatively immature technology which requires a number of user constraint (least of which is wearing a headset which makes you look like a dork and prevents you from living in the moment). But there are multiple types of industries where professionals can find benefits in viewing things in 3D in a lifelike fashion: those should be prioritized.

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5 Incredible Ways Scientists Are Merging Our Brains With Machines

5 Incredible Ways Scientists Are Merging Our Brains With Machines | WHY IT MATTERS: Digital Transformation | Scoop.it
I've been reading Ramez Naam's fantastic book "Nexus," which is set in a near-future where a powerful nano-drug allows human minds to connect together. In... read more
Farid Mheir's insight:

5 must read papers to understand where we stand in the area of direct brain communication with machines. In a nutshell; still very early.

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This Beautiful #Unity Demo Shows How Far Video Game Graphics Have Come

This Beautiful #Unity Demo Shows How Far Video Game Graphics Have Come | WHY IT MATTERS: Digital Transformation | Scoop.it
Elon Musk recently explained at Code Conference why he believes we're all living in a simulation. His argument that such a simulation is possible is based on the exponential developments in video game graphics: "If you assume any rate of improvement at all, then the games will become indistinguishable from reality, even if that rate of advancement drops by one thousand from what it is now. It's a given that we're clearly on [that] trajectory."

Whether or not you believe simulation theory is true, it's hard to deny how much the gaming world has changed—even in the last decade.
Farid Mheir's insight:

Just watch the video and you'll see. We live in the matrix! ;-)

fiddlerblackwell's comment, August 30, 2016 10:55 PM

Fabulous.
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Project Alloy: Intel unveils new generation of wireless virtual reality goggles

Project Alloy: Intel unveils new generation of wireless virtual reality goggles | WHY IT MATTERS: Digital Transformation | Scoop.it
Mixed-reality system will place user’s hands, arms and real-world objects into a virtual world without the need for a series of external sensors
Farid Mheir's insight:

Intel unveils a new virtual reality headset and this article summarizes where the technology stands today.

leggedgap's comment, August 26, 2016 7:06 AM
Its sweet :)
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Chilling Courtside at The VR Olympics — Backchannel

Chilling Courtside at The VR Olympics — Backchannel | WHY IT MATTERS: Digital Transformation | Scoop.it
Hi there Backchannelers. This is Sandra, and I’m a VR skeptic. Yet with the Olympics embracing virtual reality, it’s clear even to a slow…
Farid Mheir's insight:

Olympics in VR is just starting. This article describes what it is like to look at volleyball in VR. and it is quite something. Actually it is part of a larger trend to push sports in virtual reality as described elegantly here: http://bit.ly/2aJv8lO

 

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Canadian Tire enhances 2016 paper catalogue via #augmentedReality

Canadian Tire enhances 2016 paper catalogue via #augmentedReality | WHY IT MATTERS: Digital Transformation | Scoop.it
La décision de Canadian Tire d’effectuer un retour au papier est saluée par Jean Rickli, conseiller principal associé au J.C. Williams Group. « Ils vont aller chercher différents types de clients. Les personnes plus âgées, moins habiles avec les applications, et les plus jeunes, qui voient t&hel
Farid Mheir's insight:

(in french, english here)

Canadian Tire follows the likes of IKEA catalogue, real estatetechnical publication, tourist guides and other applications to extends its paper catalogue with additional information using mobile phone technologies. Not sure the IKEA project received huge success but again this was 2013 and a lot has changed in the past 3 years.

 

With virtual reality (VR) being trumpeted as the next big thing, Augmented Reality (AR) may actually provide something more useful and less intrusive - thus leading to faster and larger adoption? Microsoft hololens project sure thinks that way.

 

http://bit.ly/1SEJeS8 

http://sco.lt/6g6TZp 

http://conference.corp.at/archive/CORP2013_128.pdf 

http://www.inglobetechnologies.com/docs/whitepapers/AR_printing_whitepaper_en.pdf 

http://www.scoop.it/t/digital-transformation-of-businesses/?tag=Augmented+Reality 

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The reality of AR/VR business models

The reality of AR/VR business models | WHY IT MATTERS: Digital Transformation | Scoop.it
There is nearly as much confusion as there is excitement about augmented and virtual reality. While VR could be big and AR could be bigger (and take longer),..
Farid Mheir's insight:

A run down on different business models to shoot for if virtual reality is in your future. Useful to help foresee where this technology may become useful in the future....

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