WHY IT MATTERS: Digital Transformation
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WHY IT MATTERS: Digital Transformation
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Curated by Farid Mheir
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Study: VR twice as effective as morphine at treating pain

Study: VR twice as effective as morphine at treating pain | WHY IT MATTERS: Digital Transformation | Scoop.it

Over 100 million Americans suffer from chronic pain. SnowWorld attempted to divert a patient’s attention from the pain they were experiencing, and into a magical world that saw them flying through a virtual canyon while throwing snowballs at penguins and snowmen. It’s early, but according to Quartz, others have had similar success: the Pain Studies Lab at Simon Fraser University in Canada, Virtual Reality Medical Center in San Diego, and others have all reported significant improvement for patients using VR simulations to treat pain.

Farid Mheir's insight:

WHY THIS IS IMPORTANT

The power of VR is to transport you in another world. VR has been shown to help treat phobias such as vertigo but now it looks like it can also help with pain reduction. Great idea IMHO.

Luigi Cappel's comment, May 19, 2017 4:11 PM
Thanks for this. I used the same concept with chronic fatigue, to stay awake, but I do it by playing Candy Crush. I don't like the game, but it gives me blue light and stimulates my brain when my body wants to go to sleep at 5 or 6PM. It's also less antisocial in that I'm not putting on a headset and leaving my wife for another realm.
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Shazam for Food? Wearable Dietitians? Microsoft Patents AR/VR Glasses That Tell You What to Eat

Shazam for Food? Wearable Dietitians? Microsoft Patents AR/VR Glasses That Tell You What to Eat | WHY IT MATTERS: Digital Transformation | Scoop.it

Microsoft was granted a patent for augmented reality glasses that track when and what you eat.

Farid Mheir's insight:

WHY THIS IS IMPORTANT

Virtual Reality (VR) is a great idea but very difficult to do well because you have to generate a whole new world. Augmented Reality (AR) and Mixed-Reality (MR) offer a greater potential because it superposes useful information onto the real world. That is the promise and we will see with ideas like this, huge promises and a great deal of hype in the coming months and year. Brace yourself for the weirdests ideas and expect most to fail. 

But keep the faith in the basic idea that AR-MR will revolutionize your life and represent a technology/device/solution that will most probably become as pervasive as fast as the smartphone has with the advent of the iPhone. Because it will be useful.

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Grocery Store Of The Future: 65 Startups Reimagining Shelf Stocking, Product Promotion, Shopper Tracking, And More

Grocery Store Of The Future: 65 Startups Reimagining Shelf Stocking, Product Promotion, Shopper Tracking, And More | WHY IT MATTERS: Digital Transformation | Scoop.it
The startups in this infographic have raised nearly $1.5B to optimize grocery store operations with AI, virtual reality and more.
Farid Mheir's insight:

WHY THIS IS IMPORTANT

Grocery is the last frontier for digital disruption, everyone knows (huge market but late adopter of digital, especially eCommerce see http://sco.lt/8ai7W5 http://sco.lt/6q1Ijx http://sco.lt/8Y94vh ).

But no one knows when exactly they'll get disrupted. Many are betting on eCommerce but from the looks of this report, we may see a lot of changes in our weekly trip to the supermarket, from shelf monitoring to augmented reality.

Then again, grocers are pre-historic in their use of technology because of low margins and a very repetitive shopping experience. We mostly always buy the same products and are looking at our store "experience" to be fast with low prices, not so much fun and experiential (see Amazon GO http://sco.lt/8MTY8X where there is no cash register to slow you down still needs to be cheap http://sco.lt/80HuqX).

So my bets are on the startups that enable faster grocery shopping at a low cost- all others I expect will have a hard time (sorry AR and VR startups...)!

StartupVideoStash's curator insight, May 3, 2017 6:50 AM
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The Final Frontier In Virtual Reality? Hacking Your Muscles

The Final Frontier In Virtual Reality? Hacking Your Muscles | WHY IT MATTERS: Digital Transformation | Scoop.it

Tiny bursts of electrical stimulation could help users feel walls and spaces in VR. Lopes and his team found that they could use the wearer’s own muscles against them, artificially creating a counter force, or the feeling of resistance to a physical object, by triggering the opposing muscles. The same setup can also enable the wearer to “hold” a large cube in virtual reality or press a virtual button–while using only a small wearable device hooked up to electrodes that are stuck to the user’s skin.

Farid Mheir's insight:

WHY THIS IS IMPORTANT

There is much work being done on improving sensors to place them on watches and other wearables to measure what humans feel and how they react to real life situations. The next logical step is of course for digital systems to modify human behavior. This is a very young field of research along with exoskeletons and other devices. But it can have a huge impact to make AR, VR, healtcare and fitness applications possible.

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Augmented Reality #AR to be a $50 billion business in 5 years, bigger than #VR via @IDC

Augmented Reality #AR to be a $50 billion business in 5 years, bigger than #VR via @IDC | WHY IT MATTERS: Digital Transformation | Scoop.it
Plenty of tech companies seem convinced that augmented reality is the next big thing.
Farid Mheir's insight:

WHY THIS IS IMPORTANT

Much talk about virtual reality these days but looks like the killer app will be AR. Wrote about this in the past and looks like IDC research agrees with me... ;-)

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The number of VR companies grew 40% in 2016

The number of VR companies grew 40% in 2016 | WHY IT MATTERS: Digital Transformation | Scoop.it
The Venture Reality Fund reported that the landscape of companies it tracks in the virtual reality market grew more than 40 percent in 2016.
Farid Mheir's insight:

WHY THIS IS IMPORTANT

With such growth will come one of 2 things: explosion of new solutions and a huge market size OR a complete failure. I vote for complete failure as the solutions will not live up to the hype (too expensive, too immersive / lack of environment understanding, etc.). VR will not be a mass market solution this time around (AR has more chances to be it, but it is much more difficult to achieve than VR IMHO).

But the huge amount of investment will yield amazing new devices and opportunities for businesses that will be able to put forward specialized VR solutions in healthcare and manufacturing.

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17 Web Design Trends To Watch in 2017 via @Shopify

17 Web Design Trends To Watch in 2017 via @Shopify | WHY IT MATTERS: Digital Transformation | Scoop.it

What does 2017 have in store for us? We asked the industry’s experts for their views on the future of web design trends.

  1. Conversational interfaces
  2. Machine learning
  3. Emotionally intelligent design
  4. Virtual reality
  5. Location and context awareness
  6. Micro-interactions
  7. Colors
  8. Cohesive experiences
  9. Even more JavaScript!
  10. Designed failure
  11. Design sprints
  12. Better collaboration across design and development
  13. Merging of UX and service design
  14. Facebook and Google as destinations for content
  15. Credibility becomes king
  16. Mass disruption to foundational Internet services
  17. The rise of the diversity designer
  18. Bonus: 2017 According to Jeffrey Zeldman
Farid Mheir's insight:

Lots of elements to account for in your 2017 digital strategy.

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In 2016 renewable energy became cheaper than coal & other Top 10 Tech Trends Transforming Humanity 

In 2016 renewable energy became cheaper than coal & other Top 10 Tech Trends Transforming Humanity  | WHY IT MATTERS: Digital Transformation | Scoop.it

2016 was an incredible year for technology, and for humanity. Despite all the negative political-related news, there were 10 tech trends this year that positively transformed humanity.

For this “2017 Kick-Off” blog, I reviewed 52 weeks of science and technology breakthroughs, and categorized them into the top 10 tech trends changing our world.

I’m blown away by how palpable the feeling of exponential change has become.

I’m also certain that 99.999% of humanity doesn’t understand or appreciate the ramifications of what is coming.

In this blog, enjoy the top 10 tech trends of the past 12 months and why they are important to you.

Farid Mheir's insight:

I am not a big fan of trends and yearly predictions as a glimpse into the future. However, I like them because they provide a good state of the nation - a condensed picture of where we are and what are hot topics. 

 

This review is of particular value in that respect and I especially like #2 where author states "2016 was the year solar and renewable energy became cheaper than coal" because it goes against what we often hear, yet confirms something we expect will happen as it has been predicted for such a long time.

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The future of medical learning: Complete Anatomy presented in #AugmentedReality

The future of medical learning: Complete Anatomy presented in #AugmentedReality | WHY IT MATTERS: Digital Transformation | Scoop.it

The future of medical learning

Take a look at the latest work from our 3D4Medical labs, where our developers and experience designers are working on immersive anatomical learning, by blending our models and technology with Mixed Reality.

Farid Mheir's insight:

Short video that shows how human anatomy is being put into augmented reality to create lifelike, interactive models to help medical students learn anatomy.

 

WHY THIS IS IMPORTANT

Right now this is a generic human but in the future we will be able to have our own bodies represented in AR for medical doctors to peer into our corpse, via scans and radiology pictures. 

 

IF they can do this with a human body, why are not more companies investing in making AR models of their most complex machines (think boats, planes, complex manufacturing machines, etc.) to help training, safe operations and troubleshooting? I would imagine that digital transformation strategies and plans should include elements of AR and VR, don't you?

capitalistshovels's comment, November 10, 2016 12:48 AM
EXCELLENT
Ashley Luke's curator insight, November 10, 2016 8:22 AM
VR IS INEVITABLE.
strainedpogo's comment, November 11, 2016 1:13 AM
intelligent
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Tour Yosemite in virtual reality with Barack Obama

Tour Yosemite in virtual reality with Barack Obama | WHY IT MATTERS: Digital Transformation | Scoop.it
If you want to celebrate the 100th anniversary of America’s National Parks Service, there are definitely worse ways than with a virtual reality trip through Yosemite narrated by President Barack Obama.

Through the Ages is a roughly 10-minute video shot by virtual reality filmmakers Felix & Paul, in collaboration with the White House, Oculus, and National Geographic.
Farid Mheir's insight:

A video shot in 3D that you can experience with glasses or not. Great example of what can be done with 3D, other than shoot'em up games.

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Is it time for Virtual Reality and are #VR forecasts of 20B$ in sales realistic?

Is it time for Virtual Reality and are #VR forecasts of 20B$ in sales realistic? | WHY IT MATTERS: Digital Transformation | Scoop.it
Google is investing hundreds of thousands of dollars apiece in virtual-reality films and programs, part of a plan to line up exclusive content for the debut of its new Daydream service in the coming weeks, according to people familiar with the matter.
Farid Mheir's insight:

Bloomberg video interview that provides motivations for the explosion on VR in the coming years:

1- applications are numerous, with opportunities in different space, not only in gaming but in medical, movie, etc.

2- big players are lined up : Google, Facebook, Microsoft, etc.

 

That being said, there have been multiple false starts for VR and #D (remember 3D TVs and google glasses?), so I remaining cautiously optimistic with both VR and AR. They may not be ready for consumer market but may expand into certain key niche applications and industries.

 

WHY IS THIS IMPORTANT

In that context, it is essential for digital transformation strategies to consider VR and AR in their roadmaps. There must be clear business needs to drive adoption of this relatively immature technology which requires a number of user constraint (least of which is wearing a headset which makes you look like a dork and prevents you from living in the moment). But there are multiple types of industries where professionals can find benefits in viewing things in 3D in a lifelike fashion: those should be prioritized.

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5 Incredible Ways Scientists Are Merging Our Brains With Machines

5 Incredible Ways Scientists Are Merging Our Brains With Machines | WHY IT MATTERS: Digital Transformation | Scoop.it
I've been reading Ramez Naam's fantastic book "Nexus," which is set in a near-future where a powerful nano-drug allows human minds to connect together. In... read more
Farid Mheir's insight:

5 must read papers to understand where we stand in the area of direct brain communication with machines. In a nutshell; still very early.

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This Beautiful #Unity Demo Shows How Far Video Game Graphics Have Come

This Beautiful #Unity Demo Shows How Far Video Game Graphics Have Come | WHY IT MATTERS: Digital Transformation | Scoop.it
Elon Musk recently explained at Code Conference why he believes we're all living in a simulation. His argument that such a simulation is possible is based on the exponential developments in video game graphics: "If you assume any rate of improvement at all, then the games will become indistinguishable from reality, even if that rate of advancement drops by one thousand from what it is now. It's a given that we're clearly on [that] trajectory."

Whether or not you believe simulation theory is true, it's hard to deny how much the gaming world has changed—even in the last decade.
Farid Mheir's insight:

Just watch the video and you'll see. We live in the matrix! ;-)

fiddlerblackwell's comment, August 30, 2016 10:55 PM

Fabulous.
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Project Alloy: Intel unveils new generation of wireless virtual reality goggles

Project Alloy: Intel unveils new generation of wireless virtual reality goggles | WHY IT MATTERS: Digital Transformation | Scoop.it
Mixed-reality system will place user’s hands, arms and real-world objects into a virtual world without the need for a series of external sensors
Farid Mheir's insight:

Intel unveils a new virtual reality headset and this article summarizes where the technology stands today.

leggedgap's comment, August 26, 2016 7:06 AM
Its sweet :)
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Chilling Courtside at The VR Olympics — Backchannel

Chilling Courtside at The VR Olympics — Backchannel | WHY IT MATTERS: Digital Transformation | Scoop.it
Hi there Backchannelers. This is Sandra, and I’m a VR skeptic. Yet with the Olympics embracing virtual reality, it’s clear even to a slow…
Farid Mheir's insight:

Olympics in VR is just starting. This article describes what it is like to look at volleyball in VR. and it is quite something. Actually it is part of a larger trend to push sports in virtual reality as described elegantly here: http://bit.ly/2aJv8lO

 

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Canadian Tire enhances 2016 paper catalogue via #augmentedReality

Canadian Tire enhances 2016 paper catalogue via #augmentedReality | WHY IT MATTERS: Digital Transformation | Scoop.it
La décision de Canadian Tire d’effectuer un retour au papier est saluée par Jean Rickli, conseiller principal associé au J.C. Williams Group. « Ils vont aller chercher différents types de clients. Les personnes plus âgées, moins habiles avec les applications, et les plus jeunes, qui voient t&hel
Farid Mheir's insight:

(in french, english here)

Canadian Tire follows the likes of IKEA catalogue, real estatetechnical publication, tourist guides and other applications to extends its paper catalogue with additional information using mobile phone technologies. Not sure the IKEA project received huge success but again this was 2013 and a lot has changed in the past 3 years.

 

With virtual reality (VR) being trumpeted as the next big thing, Augmented Reality (AR) may actually provide something more useful and less intrusive - thus leading to faster and larger adoption? Microsoft hololens project sure thinks that way.

 

http://bit.ly/1SEJeS8 

http://sco.lt/6g6TZp 

http://conference.corp.at/archive/CORP2013_128.pdf 

http://www.inglobetechnologies.com/docs/whitepapers/AR_printing_whitepaper_en.pdf 

http://www.scoop.it/t/digital-transformation-of-businesses/?tag=Augmented+Reality 

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The reality of AR/VR business models

The reality of AR/VR business models | WHY IT MATTERS: Digital Transformation | Scoop.it
There is nearly as much confusion as there is excitement about augmented and virtual reality. While VR could be big and AR could be bigger (and take longer),..
Farid Mheir's insight:

A run down on different business models to shoot for if virtual reality is in your future. Useful to help foresee where this technology may become useful in the future....

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Exclusive: Former Oculus VP of Engineering Demonstrates Long Range VR Tracking System

Exclusive: Former Oculus VP of Engineering Demonstrates Long Range VR Tracking System | WHY IT MATTERS: Digital Transformation | Scoop.it
Tracking is the foundation of great virtual reality. Knowing the position and orientation of the user’s head is essential to being able to move the
Farid Mheir's insight:

A great article on how this engineer is working on laser tracking device. Having myself been involved with 3D target tracking using a pair of CCD cameras and a PC - with computing done in assembler, as this was circa 1986 (!) - I can relate to the work they are doing and the challenges they face.

 

Being a microelectronics egineer as well, I am well aware of those silicon based mirrors they are using and their potential. Called micromirrors and invented in 1987, they have been around for a while and I am surprised they have not been put to use in the VR industry yet.

 

https://en.wikipedia.org/wiki/Digital_micromirror_device

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Rundown of all the big VR headset players

Rundown of all the big VR headset players | WHY IT MATTERS: Digital Transformation | Scoop.it
Oculus, Vive, Google Glass...what are these things and why should we care?
Farid Mheir's insight:

a list of the VR projects and solutions out there.

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Curated by Farid Mheir
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